![]() Each creature in the area that isn’t a construct or an undead must make a DC 16 Wisdom saving throw, taking 28 (8d6) psychic damage on a failed save, or half as much damage on a successful one. The huli jing draws sustenance from the psyches of living creatures in a 30-foot cone. Each target has advantage on attack rolls and saving throws for 1 minute. Alternatively, the huli jing can choose up to three willing creatures within 60 feet of it. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the huli jing’s Curse of Luck for the next 24 hours. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Each creature of the huli jing’s choice within 60 feet of it and aware of it must succeed on a DC 16 Wisdom saving throw or have disadvantage on attack rolls and saving throws for 1 minute. Hit: 6 (1d4 + 4) piercing damage and 7 (2d6) psychic damage. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 911 (2d6 + 4) piercing damage and 14 (4d6) psychic damage. In humanoid form, it uses Curse of Luck then makes three jade dagger attacks. In fox form, the huli jing uses Curse of Luck then makes two bite attacks.
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